Large City: Ckÿph Räctttt åshÿhgburct

Ckÿph Räctttt åshÿhgburct

Ckÿph Räctttt åshÿhgburct
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceNabad Province
Sub ProvenceOchondye Hold
RegionLē̌ Mery Woodlands
Founded1107
Community LeaderKing Glënho Ÿwesshod
Area334 km2 (133 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation1182 m (3877 ft)
Average Yearly Precipitation239 cm/y (94 in/y)
Population79234
Population Density237 people per km2 (595 people per mi2)
Town AuraCharm
Naming
Native nameCkÿph Räctttt åshÿhgburct
Pronunciation/stɔːm/ /ɑːs̼ɪ̘gˈburkt/
Direct Translation[Propername] [defense]
Translation[Not Yet Translated]

Ckÿph Räctttt åshÿhgburct (/stɔːm/ /ɑːs̼ɪ̘gˈburkt/ [Propername] [defense]) is a subtropical Large City located in Ochondye Hold, Nabad Province, within the United Kingdom of Undermountain.

The name Ckÿph Räctttt åshÿhgburct is derived from the Dwarven language, as Ckÿph Räctttt åshÿhgburct was founded by Shêyë Zachwafyul̄, who was culturaly Dwarvern.

Climate

Ckÿph Räctttt åshÿhgburct has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a pleasant 22°C (71°F) and its average temperature during the winter being a cool 15°C (59°F). Ckÿph Räctttt åshÿhgburct receives an average of 239 cm/y (94 in/y) of precipitation, most of which comes in the form of rain during the summer. Ckÿph Räctttt åshÿhgburct covers an area of nearly 334 km2 (133 mi2), and an average elevation of 1182 m (3877 ft) above sea level.

Overview

Ckÿph Räctttt åshÿhgburct was founded durring the early 12th century in winter of the year 1107, by Shêyë Zachwafyul̄. The establishment of Ckÿph Räctttt åshÿhgburct suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Ckÿph Räctttt åshÿhgburct was built using the conventions of Dwarvern durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Ckÿph Räctttt åshÿhgburct is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

Ckÿph Räctttt åshÿhgburct is buildings folow an organic layout of restrictive worn bedrock streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Ckÿph Räctttt åshÿhgburct, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The Relic of the World That Was has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Right off the bat Ckÿph Räctttt åshÿhgburct hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. This wealth has brought the city nothing but neurosis, if you can believe your eyes. Everyone acts as if you’re out to take a piece of them. Every door is locked and every window barred. Efforts are made to make you feel welcome, but only in the public areas of the city, particularly the market.

Civic Infrastructure

Ckÿph Räctttt åshÿhgburct possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Ckÿph Räctttt åshÿhgburct has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ckÿph Räctttt åshÿhgburct has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ckÿph Räctttt åshÿhgburct. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ckÿph Räctttt åshÿhgburct's parks.

Ckÿph Räctttt åshÿhgburct has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ckÿph Räctttt åshÿhgburct.

Ckÿph Räctttt åshÿhgburct has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ckÿph Räctttt åshÿhgburct has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ckÿph Räctttt åshÿhgburct has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ckÿph Räctttt åshÿhgburct has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ckÿph Räctttt åshÿhgburct has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ckÿph Räctttt åshÿhgburct has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ckÿph Räctttt åshÿhgburct has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ckÿph Räctttt åshÿhgburct's public wards, blessings, and other arcane systems.

Ckÿph Räctttt åshÿhgburct has an Millitary Academy which trains military officers and specilists.

Ckÿph Räctttt åshÿhgburct possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ckÿph Räctttt åshÿhgburct's grid is powered by a boiler and turbine based power plant.

Ckÿph Räctttt åshÿhgburct's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ckÿph Räctttt åshÿhgburct has a first rate hospital which caters to anyone in need of long term medical care.

Ckÿph Räctttt åshÿhgburct has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Ckÿph Räctttt åshÿhgburct has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ckÿph Räctttt åshÿhgburct's natural decorations nor waterways.

Ckÿph Räctttt åshÿhgburct has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ckÿph Räctttt åshÿhgburct has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ckÿph Räctttt åshÿhgburct has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Ckÿph Räctttt åshÿhgburct is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Ckÿph Räctttt åshÿhgburct's town hall was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

Due to the actions of local Kami, winter is skipped in Ckÿph Räctttt åshÿhgburct.

The Nightcaller near Ckÿph Räctttt åshÿhgburct are known to be more aggressive than normal.

Ckÿph Räctttt åshÿhgburct's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves embarking on a group pilgrimage to channel Invocation energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 145
  • Farmers: 220
  • Farm Laborer: 495
  • Hunters: 247
  • Milk Maids: 208
  • Ranchers: 104
  • Ranch Hands: 217
  • Shepherds: 208
    • Farmland: 320897 m2
    • Cattle and Similar Creatures: 19808
    • Poultry: 237702
    • Swine: 15846
    • Sheep: 792
    • Goats: 158
    • Horses, Mounts, and Beasts of Burden: 7923

Craftsmen

  • Arms and Toolmakers: 168
  • Blacksmiths: 180
  • Bookbinders: 96
  • Buckle-makers: 105
  • Cabinetmakers: 180
  • Candlemakers: 273
  • Carpenters: 243
  • Clothmakers: 214
  • Coach and Harness Makers: 85
  • Coopers: 188
  • Copper, Brass, Tin, Zinc, and Lead Workers: 110
  • Copyists: 76
  • Cutlers: 65
  • Fabricworkers: 176
  • Farrier: 633
  • Furriers: 51
  • Glassworkers: 255
  • Gunsmiths: 174
  • Harness-Makers: 76
  • Hatters: 145
  • Hosiery Workers: 57
  • Jewelers: 87
  • Leatherwrights: 180
  • Locksmiths: 81
  • Matchstick makers: 121
  • Musical Instrument Makers: 110
  • Painters, Structures and Fixtures: 99
  • Paper Workers: 116
  • Plasterers: 110
  • Pursemakers: 127
  • Roofers: 88
  • Ropemakers: 80
  • Rugmakers: 78
  • Saddlers: 155
  • Scabbardmakers: 182
  • Scalemakers: 84
  • Scientific, Surgical, and Optical Instrument Makers: 51
  • Sculptors, Structures and Fixtures: 79
  • Shoemakers: 76
  • Soap and Tallow Workers: 298
  • Tailors: 511
  • Tanners: 101
  • Upholsterers: 116
  • Watchmakers: 105
  • Weavers: 220
  • Whitesmiths: 61

Merchants

  • Adventuring Goods Retellers: 54
  • Arcana Sellers: 55
  • Beer-Sellers: 104
  • Booksellers: 127
  • Butchers: 198
  • Chandlers: 214
  • Chicken Butchers: 229
  • Entrepreneurs: 82
  • Fine Clothiers: 208
  • Fishmongers: 198
  • Florists: 48
  • Potion Sellers: 146
  • Resellers: 360
  • Spice Merchants: 107
  • Wine-sellers: 155
  • Wheelwright: 120
  • Woodsellers: 75

Service workers

  • Bakers: 495
  • Barbers: 368
  • Coachmen: 113
  • Cooks: 304
  • Doctors: 166
  • Gamekeepers: 123
  • Grooms: 68
  • Hairdressers: 293
  • Healers: 217
  • Housekeepers: 255
  • Housemaids: 377
  • House Stewards: 233
  • Inns: 76
  • Laundry maids: 144
  • Maidservants: 255
  • Nursery Maids: 152
  • Pastrycooks: 316
  • Restaurateur: 417
  • Tavern Keepers: 377

Specialized Laborer

  • Ashworkers: 110
  • Bleachers: 73
  • Chemical Workers: 45
  • Coal Heavers: 161
  • In-Town Couriers: 188
  • Long Haul Couriers: 180
  • Dockyard Workers: 158
  • Gas Workers: 39
  • Hay Merchants: 66
  • Leech Collectors: 217
  • Millers: 184
  • Miners: 208
  • Oilmen and Polishers: 127
  • Postmen: 203
  • Pure Finder: 106
  • Skinners: 240
  • Sugar Refiners: 45
  • Tosher: 123
  • Warehousemen: 273
  • Watercarriers: 174
  • Watermen, Bargemen, etc.: 255

Skilled Laborers

  • Accountants: 102
  • Alchemist: 120
  • Clerk: 168
  • Dentists: 80
  • Educators: 223
  • Engineers: 110
  • Gardeners: 80
  • Mages: 59
  • Plumbers: 84
  • Pharmacist: 97
  • Professors: 34
  • Scientists: 59
  • Wizards: 34

Civil Servants

  • Adventurers: 74
  • Bankers: 114
  • Civil Clerks: 180
  • Civic Iudex: 90
  • Consultants: 50
  • Exorcist: 203
  • Fixers: 96
  • Kami Clerk: 153
  • Landlords: 153
  • Lawyers: 94
  • Legend Keepers: 129
  • Militia Officers: 609
  • Monks, Monastic: 233
  • Monks, Civic: 220
  • Historian, Oral: 180
  • Historian, Textual: 93
  • Policemen, Sheriffs, etc.: 184
  • Priests: 304
  • Rangers: 108
  • Rat Catchers: 124
  • Scholars: 121
  • Spiritualist: 144
  • Slayers: 44
  • Storytellers: 288
  • Military Officers: 255

Cottage Industries

  • Brewers: 255
  • Comfort Services: 273
  • Enchanters: 90
  • Herbalists: 91
  • Jaminators: 247
  • Needleworkers: 273
  • Potters: 136
  • Preserve Makers: 264
  • Quilters: 114
  • Seamsters: 344
  • Spinners: 247
  • Tinker: 85
  • Weaver: 193

Artists

  • Actors: 87
  • Architects: 31
  • Bards: 123
  • Costumers: 48
  • Dancers: 96
  • Drafters: 50
  • Engravers: 62
  • Fine Furniture Carpenters: 38
  • Glaziers: 90
  • Inlayers: 76
  • Musicians: 214
  • Painters, Art: 40
  • Playwrights: 79
  • Sculptors, Art: 70
  • Wood Carvers: 293
  • Writers: 233

Produce Industries

  • Butter Churners: 255
  • Canners: 233
  • Cheesmakers: 255
  • Ice Merchants: 35
  • Millers: 161
  • Picklers: 132
  • Smokers: 107
  • Stockmakers: 88
  • Tobacconists: 120
  • Tallowmakers: 180

30270 of Ckÿph Räctttt åshÿhgburct's population work within a Foundational Occupation.

46587 of Ckÿph Räctttt åshÿhgburct's population do not work in a formal occupation, but do contribute to the local economy. 2377 (3%) are noncontributers.

Points of Interest

Ckÿph Räctttt åshÿhgburct was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.

Ckÿph Räctttt åshÿhgburct's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a cube of Chronomancy, an a cube imbued with potent amounts of Chronomancy energies was created near Ckÿph Lett Gäbn Zuth by in time immemorial, reportedly some time during the early 2nd century.

History